Notes on the PROcessu Battle Ships v1.5 for Palm OS.

Copyright (c) 2002 Virtual PROcessu Informática, Lda.

Date of this version: 03-31-2002

                      

Thank you for using PROcessu Battle Ships. This document has important information about this version of the program. PROcessu recomends this document should be read thoroughly. PROcessu thanks you for any comments or suggestions. Please use the information available in this file when you contact our client services, technical support or the documental staf for this product.

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CONTENTS OF THIS DOCUMENT

  1. What is PROcessu Battle Ships

  2. Documentation

  3. System requirements

  4. Installation

  5. Known Bugs

  6. Contacts to Virtual PROcessu Informática, Lda.

  7. Copyright and License

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1. What is PROcessu Battle Ships

 

PROcessu Battle Ships is a computer game based on the wellknown battleships game, which almost all of us have played sometime. It consists of one space divided in 256 squares (16 rows x 16 columns), where you may place your fleet. This one consists of:

 

 

Interface:

 

 

On the image above you can see some of the components of the interface:

 Once you tap a button, one piece will be placed in the insertion area. This area  corresponds to the first 5 squares of the first line. It will be in this area that all the ships will be placed so that subsequently they can be positioned in the remaining space. Therefore, before you insert all the ships it is not possible to use this area to place there one ship. Only after all the ships have been placed will that be possible.

When you are placing a ship all its squares are black. If the user presses the pen on any part of the ship it will turn striped, black and white. That means this ship can change the place. For that you only need to press and keep pressing your pen on the ship and drag it to the place where you want to let it stay. While you are placing another ship, the former one will be black again and the procedure will be repeated. Only one ship will be striped.

When placing the pieces it is not possible to place a ship adjacent to another and this is the only restriction in the game. Apart from that, the ships can be placed any way the user wants. As the ships are being placed the buttons will disappear, that means there are no more ships of that size to be placed. The " \" button can be used for the striped ship, but only if there is enough space to turn it.

After you press the "B" button the game will start. The screen will look like this:

 

 

 

Now the word "Enemy" on the top of the screen means the space you are seeing is the one of your enemy and where you are going to play. The two available buttons are intended to swap from your field ("M") to your enemy's field ("E").

To play you only have to tap on any square of your enemy's field. For every 3 shots you fire the computer will shot three others. A shot at the sea will be marked by a dot on the center of the square. A hit will be marked by the square turning black. When one of your ships sinks a sound will be heard as well as when you will make sink one of your enemy's ships.

Since it is not possible to have adjacent ships, every time a ship is sunk shots on the sea surrounding it will be marked. The game you are playing probably will look like this:  

 

 

 

If you check your field, by pressing the "M" button, you will be able to see something like this:  

 

 

 

The striped pieces correspond to what your enemy has already hit, the dots correspond to the shots at the sea and the dark squares to the not yet hit spots.

The winner will be the one, who guesses the position of all the enemy's ships before he/she does it. The winner will get one point on the scoreboard.

 

Some explanations about the way the game is played are available in the help menu and in messages which will be shown while you are playing.

 

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2. Documentation

 

The documentation provided with this program consists of the one available in the

application itself, in the help menu and in several alert boxes, in this document (readme.htm) and in the PROcessu site (www.processu.com).

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3. System requirements

This program requires at least Palm OS 3.5. It works on every platform that runs with this system.

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4. Installation

 

The program is provided in a single file with the extension "zip", denominated battleships.zip, where you can find the following files:

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5. Known Bugs

 

Until now, no bugs have been reported. Should you find any bug, please inform the PROcessu's support services on suporte@processu.com .

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6. Contacts

Virtual PROcessu Informática, Lda.

www.processu.com

www.processu.pt 

www.processu.com.br

sales@processu.com

suporte@processu.com

info@processu.com 

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7. Copyright and license

Copyright (c) 2002 Virtual PROcessu Informática, Lda.

 

PROcessu BattleShips (software) - Information on the product's license

Note for the use: please read carefully the following legal agreement. The use of this software implies your acceptance of the terms of this agreement. If you do not accept the terms of this agreement please do not install and/or use this software. The use of this software depends on the understanding by the user of all the terms of this agreement.

Grant of license: Virtual PROcessu grants you a license to use one copy of this software version on any hardware for each license you buy. "You" means the firm, entity or individual, who used financial means to pay for the license. "Use" means to store, load, install, execute or show the software.

You cannot change the software or deactivate any license or software control, unless it is an integral characteristic of the software. When you get a copy of the software, you will be granted an evaluation period of no more than 30 days. Once it is over, you will have to pay for the software according to the terms and prices suggested in the software documentation otherwise you will have to remove the software from your computer. This license is not transferable to any other hardware or firm, entity or individual.

 

Property: the property and the copyright of this software belong to Virtual PROcessu Informática, Lda. Your license does not include any title or property of the software and cannot be interpreted as any other sales rights of the software.

 

Copyright: This software is protected by Portuguese and international copyright laws. You recognize that no title of intellectual property was transfered to you. Furthermore, you acknowledge that the property title and the copyright remain exclusively property of Virtual PROcessu Informática, Lda. and that you have not acquired any rights on the software, except the ones which are clearly described in this license. You agree that any software copy contains the same properties.

Warranty: Virtual PROcessu Informática, Lda. does not assure you that this software is free of errors. Virtual PROcessu Informática, Lda. does not recognize any type of warranty concerning the software, explicitly or implicitly.