ActionEngine(UInt16 numStateDescriptors) SEC_GAME | ActionEngine | |
getCurrentScreen() const SEC_GAME=0 | ActionEngine | [pure virtual] |
getNextScreen() SEC_GAME=0 | ActionEngine | [pure virtual] |
getPreventAutoOff() const SEC_GAME | ActionEngine | [virtual] |
getStateDescriptor(UInt16 index) const SEC_GAME | ActionEngine | |
getStateDescriptorsVersion() const SEC_GAME=0 | ActionEngine | [pure virtual] |
init() SEC_GAME=0 | ActionEngine | [pure virtual] |
stateDescriptors | ActionEngine | [protected] |
~ActionEngine() SEC_GAME=0 | ActionEngine | [pure virtual] |