AnimFrames(const Canvas *canvas, UInt16 numFrames, DmResID bitmapID, DmResID maskID, Coord hotSpotX=0, Coord hotSpotY=0) SEC_RAZOR_INIT | AnimFrames | |
AnimFrames(const Canvas *canvas, UInt16 numFrames, DmResID bitmapID, Coord hotSpotX=0, Coord hotSpotY=0) SEC_RAZOR_INIT | AnimFrames | |
draw(UInt16 index, Coord x, Coord y, RectangleType *bounds=NULL) const SEC_RAZOR | AnimFrames | |
getBounds(Coord x, Coord y, RectangleType *bounds) const | AnimFrames | |
Sprite class | AnimFrames | [friend] |
~AnimFrames() SEC_RAZOR_INIT | AnimFrames | |