height | SaveBufferArray | |
numBuffers | SaveBufferArray | |
restore(const Canvas *canvas, UInt16 index) const=0 | SaveBufferArray | [pure virtual] |
save(const Canvas *canvas, UInt16 index, Coord x, Coord y) const=0 | SaveBufferArray | [pure virtual] |
SaveBufferArray(UInt16 numBuffers, Coord width, Coord height) SEC_RAZOR_INIT | SaveBufferArray | [protected] |
width | SaveBufferArray | |
~SaveBufferArray() SEC_RAZOR_INIT=0 | SaveBufferArray | [pure virtual] |