48 tracks with twisting turns, bridges, hazardous intersections, oil slicks, water puddles and sand!
Race against computer controlled opponent cars! Bang into them, cut them off, ram them into walls! They keep coming back for more!
Exploding crash animation when colliding with another car or wall at high speed!
Numerous goodies like point bonuses, and bonus wrenches!
Collect bonus wrenches to upgrade your car with speed, turbo, tires, and brakes! Don't let the computer cars steal the wrenches or they will get upgrades too!
3 levels of challenge - Pro, Rookie, and Granny, each complete with high score tables!
Scrolling track selection menu lets you see all available tracks so you can start the game on any track!
3 lives with an extra life every 20,000 points, just like the classic arcade games!
Software/Hardware Requirements
This program was written for Palm OS 3.1 and later versions.
It has been tested on the following hardware: Treo 600/650, Sony Clie PEG-TG50/U, Visor Prism, Visor Edge, Visor Deluxe, Palm V, Palm III
It has also been tested with the following software: Palm Simulators: 5.0, 5.2, 5.3, 5.4, 6.0, 6.0.1, 6.1.0 Palm Emulators: Palm III, Palm IIIc, Palm Vx, Palm m100
Game Rules
1. All races go for 8 laps. 2. You must place 1st in each race, otherwise lose a car. Lose all cars and the game is over. 3. The game begins with 3 lives and a bonus car awarded every 20,000 points. 4. Bonus points are awarded for finishing in 1st place (500) and 2nd place (250). 5. Bonus items appear every two laps at a random location. Bonus items include 100 points, 250 points, and bonus wrench. 6. Collect 3 bonus wrenches to get a bonus of Higher Top Speed, Turbo Acceleration, Super Traction or Power Brakes. 7. Computer cars get a random bonus after collecting 3 wrenches. 8. Bonuses are limited to 8 levels per item. After choosing 8 levels of any one item, that item will change to a point bonus. 9. After every 4 races, the number and variety of obstacles will increase as follows:
1 - 4 races: 0 obstacles
5 - 8 races: 1 obstacle, oil slick
8 -12 races: 2 obstacles, oil slicks
12-16 races: 3 obstacles, oil slicks or water puddles
17 or more: 4 obstacles, oil slicks, water puddles or sand
10. For tracks with intersections, drivers must complete the entire course for a lap to be counted. You cannot cheat! 11. For tracks with bridges, NO obstacles or bonuses will appear under a bridge. All track objects appear in plain sight, however, it is possible for a bonus object to appear directly under a car and therefore the bonus is immediately awarded to that car.
Game Controls
Control keys can be configured with the "Settings..." dialog box from the menu. However, the default setting are as follows:
Steer Left : Calendar button Steer Right : Phonebook button Brake Pedal : To Do button Gas Pedal : Memo button Pause Game : Page Up / Page Down
When using the Power button during a race, the game will change to pause mode when the power is turned back on.
To resume play, press any of the car controls.
Software History
12/06/05 Version 2.1:
Custom key settings are more open-ended allowing virtually any hardware key on the device to be used in the game.
Fixed a problem which caused Treo 600 and Treo 650 models to reboot at the start of a race.
07/14/04 Version 2.0:
Updated for Palm OS 5. Various paint problems fixed.
Exploding cars when hitting walls and other cars at high speed.
More intelligent computer cars that turn towards the wrenches.
Practice session lets you drive alone on one track with free bonuses.
Visual enhancements including glowing selection boxes, clean dissolves between scenes, floating titles during attract mode, more detailed checkered flag girl, new yellow finish line.
Better sound effects.
Performance optimizations to run better on slow devices.
Some extra tracks and a few redesigned tracks - total is now 48!
Extra bonus wrenches will appear at random.
Bonus points awarded for 1st and 2nd place finishes.
Game save and resume feature works for both demo and registered versions.
Demo version now has 8 tracks, 3 lives to start, and bonus lives every 20,000 points.
4/02/01 Version 1.1:
Game state save and resume feature added (registered version only).
Four tracks added bringing the total to 36.
Sand obstacle added.
Random Tracks option plays the tracks in random order.
Game difficulty increased - computer cars drive more efficient routes and use higher gears.
Bonus levels now limited to 8 levels per item. After 8 levels are chosen, the item becomes a point bonus option.
Power-on pause feature added. Game will be paused when a power-on event occurs.
Fix added to prevent auto-off from occuring during a race. Auto-off timer is reset before each race.
Back-space feature added to High Score initials sign-in screen. Choosing the "<" symbol will result in a backspace.